Table of Contents
How long does it take to produce a AAA game?
This article is more than 4 years old. Why do AAA games often take 1 to 2 years to make if they have big teams working on them? originally appeared on Quora: the knowledge sharing network where compelling questions are answered by people with unique insights.
How much does it take to make a AAA game?
One team will create art and audio, work on game design, narrative, another will program and optimize the game for the desired platform, others will test it, and so on. On average, it will cost you between $60 million and $80 million to develop and launch an AAA game on the market.
Can a single person develop a AAA game?
Nope. The resources and personnel necessary to create a AAA video game far exceed that of a single person with a self-built workstation.
How long does it take to develop a AAA game?
If you’re developing a brand new IP from scratch with an existing engine, it can take around 3 to 5 years. If you’re developing the tech alongside the game, then you’re looking at 4+ years. If you just want a single number that’s around the average dev time for a big AAA game, I’d say it’s around 5 years.
How long does it take to make an Assassin’s Creed game?
On average full production time is 2-3 years, with a team of 150-250 people. Most of the Assassin’s Creed games took this long to produce. During development of each release a other was already in progress.
How long did it take Ninja Theory to make Hellblade?
It took a team of about 20–30 seasoned veterans at Ninja Theory 3 years to make Hellblade and it’s a AA game. Just keep that in the front of your mind…
How do you estimate the timeframe for a game development project?
There’s a LOT of variables that goes into estimating your timeframe. The game itself, how much content you’re going to put in at launch, the size of your team, your setup/capabilities, all of this will go into your timeframe, and what’s more, you should account for delays, replacing co-workers, and more.